![]() ![]() Create a Sound ObjectĪs a mechanism for sound objects, we will trigger an event on an object, such as a 3-D model, to execute the action of the transition destination. Now, import the audio file you just downloaded into your Unity project file. Install the STYLY Plugin for Unity DOWNLOAD into your project.įor an introduction to this plugin, please refer to the following article. You can create a new project or open an existing one. Once you have read and agree to the Terms of Service, click here to download the audio file “pianoC2” from the file name “pianoC” and save the file to an arbitrary location. Please read the Terms of Service carefully before downloading. It’s OK to use in works intended for overseas markets. There are NO copyright notices or links required. There is NO prior or subsequent notification required. There are NO restrictions on the content of the work. Here’s what you should know about “Let’s Play with Free Sound Effects!”: It’s OK to process and convert files. In this case, we will download a piano audio file from the website, “Let’s Play with Free Sound Effects!” for our sound. We will create a simple piano as a basic study of sound interaction. Create a Piano Preparation Download an Audio File ![]() In this article, we will create an object that implements a sound interaction based on Event Trigger. This kind of event-triggered sound is also implemented in several STYLY Interaction SDKs. The sound effect is triggered by the event “On Use” (click the mouse /enter the trigger button while equipped). The sample object in the STYLY Interaction SDK has built-in motion-sound interactions.įor the GUN object, the component “STYLY_Attr_Equipment” is attached to a controller. ![]()
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